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KitGuru Games: Fortnite’s fundamental flaws have been fixed

Fortnite launched as a fledgling Battle Royale game into a ‘genre’ which was too niche to even be labelled as such. For years following the title’s success, Epic Games consistently and continually added new content to an ever-evolving game. They needed to do this because, to be frank, Fortnite fundamentally did not feel good to play. Adding cars, planes, new weapons, skins and more was all well and good, but unfortunately each new piece of content had its potential suppressed due to these fundamental flaws. Fortunately, between its launch in 2017 and now, Epic Games have fixed all of these flaws, making for a game that is not only content rich, but actually good.

In being an online-focused free-for-all Battle Royale game set in a large open world, Fortnite’s concept is one that relies on a certain number of core mechanics: movement, controls and immersion. Games need to feel good to play, and one of the biggest puzzle pieces in achieving this is through the game’s controls.

CONTROLS

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