Remedy Entertainment, the Finnish studio behind Control and Alan Wake, has issued a profit warning after its multiplayer spin‑off FBC: Firebreak failed to achieve expected sales, despite a major post‑launch update.
The company announced that it will recognize a €14.9 million non‑cash impairment, representing the majority of the game’s development and publishing costs. While this impairment does not affect Remedy’s cash position, it significantly impacts its 2025 financial outlook. The studio now expects its operating profit (EBIT) for the year to be negative and below 2024 levels, reversing earlier guidance that had predicted growth.
As spotted by Push Square, FBC: Firebreak had initially drawn in over a million players thanks to its inclusion on subscription services like PlayStation Plus and Xbox Game Pass. However, player numbers quickly dropped off. Remedy attempted to turn things around with a major update, titled Breakpoint, in September. This update introduced new missions and crucially, quality-of-life improvements. This did improve player metrics according to Remedy, but it has not significantly changed the game's sales trajectory.
While Remedy may indeed lose money this year, the studio does have several promising projects on the way. Right now, the studio is deep into development on Control 2, and it continues to work on the Max Payne remakes in collaboration with Rockstar Games.
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KitGuru Says: This may have been the most predictable result for this game. While Control has a fan base, it isn't necessarily a big enough one to necessitate a high-budget co-op spin-off. There was a distinct lack of buzz around FBC Firebreak game prior to launch and the release didn't do anything to change that.