Home / Tech News / Featured Tech News / Monster Hunter Rise PC demo coming in October, full release in January

Monster Hunter Rise PC demo coming in October, full release in January

Just as promised, today during the Tokyo Game Show, Capcom shared more on its future plans for Monster Hunter Rise. The game initially released on Nintendo Switch back in March, but in January 2022, the game will also land on PC, ahead of its first major expansion in the summer. 

Monster Hunter Rise will release on PC via Steam on the 12th of January 2022. The PC version will include several enhancements, including support for 4K resolution and ultrawide displays, high frame rates and improved graphics over the Switch version. Excitingly, Capcom also pointed out that it has put extra work into optimising the game for keyboard and mouse controls, so those who aren't a fan of gamepads should be able to jump right in without hassle.

The PC version will also include in-game voice chat, so you'll be able to chat with your fellow hunters while taking on challenging monsters. While the full release won't be coming until January, we'll get a chance to play the PC version this year, as a demo will be releasing on Steam on the 13th of October.

The initial release is just the beginning, as Capcom also has a slew of free updates planned too. We've already seen some of these with the Nintendo Switch version, with updates including new hunts, armour and weapon sets, cosmetics and more. There will also be a major expansion in Summer 2022 – Monster Hunter Rise: Sunbreak, which will release simultaneously on Switch and PC.

Discuss on our Facebook page, HERE.

KitGuru Says: Capcom hasn't mentioned anything about save transfers from the Switch to the PC version, so it's looking likely that those jumping platforms will need to start a new character. Are any of you planning on picking up Monster Hunter Rise once it comes to PC? 

Become a Patron!

Check Also

Games live-service

KitGuru Games: What Could Have Been – An Ode to the Games We Never Got

What if BluePoint Games’ ill-fated multiplayer God of War project was able to come together and be released? What if most of Sony’s cancelled PS5 games found their way past the finish line? This is an ode to some of the live-service games we never got.