The Marathon alpha playtest went live for thousands of players earlier this week and PC gamers were quick to zone in on the game's use of aim assist for both controller and mouse inputs. Now, Bungie has responded to the criticism.
Bungie will be making adjustments in an upcoming patch for the Marathon alpha test. This update will include disabling ‘aim magnetism' on mouse. It is unclear if aim assist will return for mouse users, but given how heavy-handed the ‘assist' was, it will need to be heavily nerfed in order to make a return.
While many shooters will offer some form of aim assist to controller users, aim assist is traditionally not offered to keyboard and mouse users due to the ease of aiming with a mouse compared to a controller's analogue sticks. While aim assist on controllers is generally accepted, spoofing your input to access aim assist on a mouse is often viewed as cheating and many games now actively ban players for using such tools.
In Marathon, aim assist was available for both controller users and mouse users. It was switched on by default in the Marathon alpha and it would essentially cause your aim to snap onto enemies. It also seemed to help with recoil control, taking another element of skill out of the shootout.
Discuss on our Facebook page, HERE.
KitGuru Says: After seeing some of the gameplay footage, I had my doubts that mouse aim-assist would remain in the game past this alpha playtest. It is being removed for now. It will be interesting to see if Bungie makes any tweaks and attempts to add it back in for future playtests.