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Clair Obscur: Expedition 33 patch adds DLSS and XeSS frame generation

Developer Sandfall Interactive has just rolled out a major update for Clair Obscur: Expedition 33. The new 1.4.0 patch delivers a host of welcome quality-of-life improvements and bug fixes. Still, the headline feature for PC gamers is the official implementation of Frame Generation for both Nvidia and Intel graphics cards.

While a mod previously enabled DLSS Frame Generation for Nvidia users, this latest patch brings official, integrated support into the game. Both DLSS and XeSS frame gen tech are now supported. Beyond the performance boost, the patch also introduces some highly-requested gameplay enhancements, including a new “Battle Retry Prompt”. This comes as a pop-up that appears after a lost combat encounter, giving players the option to quickly jump back into the fight without navigating extra menus. Other welcome additions include a cost display for Lumina abilities, an autoplay option for speech, and separate volume sliders for different parts of the game.

Sandfall Interactive has also squashed some bugs with this update. The patch addresses an issue that could cause character immortality when using specific abilities, and also fixes a problem with Lune's “Thermal Transfer” skill that was granting extra turns incorrectly. The update also includes fixes for disappearing journals, achievement errors, and a number of environmental visual refinements. The detailed patch notes can be found below:

Performance & Visuals

  • DLSS & XeSS Enhancements: Added Frame Generation and Low Latency Mode support for both DLSS and XeSS (compatible GPUs only). Enjoy smoother gameplay and lower input lag!

Quality of Life Improvements

  • Battle Retry Prompt: A new pop-up window appears after defeat, giving you the option to quickly retry the battle.
  • Lumina Cost Display: The Pictos menu now clearly displays the Lumina cost of each ability for better planning.
  • Autoplay Dialogue: Added an optional autoplay feature for dialogues outside cutscenes. You can toggle it in the settings and during dialogues.
  • Separate Volume Sliders: Audio settings now lets you independently adjust the volume for exploration and combat phases.

Accessibility

  • Added icons to Lune's Stains to improve readability and accessibility for colorblind players.

Combat

  • Lune's “Thermal Transfer” skill will no longer grant an extra turn without meeting the Stain consumption requirements
  • Characters will no longer gain immortality when using the Second Chance pictos combined with Healing Boon and Protecting Death

Misc

  • Fixed the Rocher holding a crystal occasionally despawning after reentering the Stone Wave Cliffs
  • Fixed some players being teleported behind the Monolith upon loading a save
  • Fixed Gameplay modifiers being applied to a New Game save when enabled on other saves
  • Fixed landing as Esquie without the party spawning, leading to input loss
  • Fixed the Fog on Flying Manor covering the screen and blocking the view on Steam Deck

Achievements

  • Fixed journals vanishing after loading a Save File that was created at the exact moment of picking up that journal
  • The following two trophies should now pop for you when you load your save if you were effected by these bugs:
    • Fixed “Expeditioner” and “Trailbreaker” achievements not unlocking if the characters reach a level higher than 33 or 66 after a battle
    • Fixed ‘Connoisseur' and ‘Follow The Trail' achievements not unlocking after collecting all required items on some savefiles

Environmental Polish

  • Various environmental bugfixes, tweaks and visual polish across multiple levels for a more immersive experience.

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KitGuru says: Have you already tried Clair Obscur: Expedition 33? What did you think of it?

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