Home / Tech News / Featured Tech News / AMD debuts FSR Ray Regeneration with Black Ops 7

AMD debuts FSR Ray Regeneration with Black Ops 7

AMD has continued to develop its FidelityFX Super Resolution technology, moving from a spatial upscaler when it first released to a machine learning-based solution with the launch of FSR 4. The company is now rolling out the next phase of its ML-enhanced roadmap, dubbed ‘Redstone', starting with a feature designed to improve ray tracing quality.

As spotted by u/HolyAllah and later announced by Jack Huynh, SVP and GM of Computing and Graphics at AMD, the first game to make use of the Redstone suite is Call of Duty: Black Ops 7, adding Ray Regeneration to the mix. However, only current-gen Radeon graphics cards can make use of the feature.

This is a machine learning-based real-time denoiser designed to enhance ray-traced effects, including lighting and reflections. It functions similarly to Nvidia's Ray Reconstruction by attempting to reduce rendering costs through sparse sampling while mitigating the blurriness often associated with traditional denoisers.

In Black Ops 7, players with the supported hardware will find the new option under the ‘Ray Tracing Denoiser' section of the settings menu, where the game suggests pairing it with FSR 4 upscaling. To enable the feature, users must first install the newly released AMD Software Adrenalin Edition 25.11.1 driver.

Discuss on our Facebook page, HERE.

KitGuru says: Is your system ready for FSR Ray Regeneration? Will you try the new technology in Black Ops 7?

Become a Patron!

Check Also

Chinese Steam

Over 18,000 games have come to Steam in 2025

Valve has taken steps over the years to make releasing games on Steam easier. This …