Home / Tech News / Featured Tech Reviews / Nvidia GTX 1630 Review ft. Palit

Nvidia GTX 1630 Review ft. Palit

Tom Clancy's Rainbow Six Siege is an online tactical shooter video game developed by Ubisoft Montreal and published by Ubisoft. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on December 1, 2015; the game was also released for PlayStation 5 and Xbox Series X and Series S exactly five years later on December 1, 2020.

Engine: AnvilNext 2.0. We test using the Very High preset, with 100% Render Scale, Vulkan API.

Rainbow Six Siege is next, and here we’re using the Very High preset – but do remember this is an old game and the engine is very easy to run, so we still see an average of 84FPS from the GTX 1630. That’s only 7% behind the 1050 Ti, but I’m not sure that’s a good thing for the 1630 all things considered.

Become a Patron!

Check Also

Cybenetics’ prototype ‘anti-melt’ cable offers proactive GPU protection

Cybenetics Labs has unveiled a prototype 'anti-melt' cable designed to address the infamous reliability issues of the 12VHPWR/12V-2x6 standard. This integrates proactive monitoring directly into the cable itself, aiming to provide a fail-safe for enthusiasts who want to avoid any potential melting or burning risk associated with flagship cards like the RTX 5090...