Driver Notes
- AMD GPUs were benchmarked with the Adrenalin 24.12.1 driver.
- Nvidia GPUs were benchmarked with the 566.14 driver.
- Intel GPUs (except B580 and B570) were benchmarked with the 101.6314 driver.
- Intel B580 was benchmarked with the 101.6249 driver supplied to press.
- Intel B570 was benchmarked with the 101.6256 driver supplied to press.
Results are only directly comparable where this exact configuration has been used.
Test System:
We test using a custom built system powered by MSI, based on AMD's Zen 5 platform. You can view the Powered by MSI store on AWD-IT's website HERE.
CPU |
AMD Ryzen 7 9800X3D
|
Motherboard |
MSI MPG X870E Carbon WiFi
|
Memory |
64GB (2x32GB) Kingston Fury Beast DDR5 6000MT/s CL30
|
Graphics Card |
Varies
|
SSD |
4TB Kingston NV3 Gen 4 PCIe NVMe
|
Chassis | MSI MPG Gungnir 300R Airflow |
CPU Cooler |
MSI MAG CoreLiquid i360
|
Power Supply |
MSI MEG Ai1300P
|
Operating System |
Windows 11 23H2
|
Monitor |
MSI MPG 321URX QD-OLED
|
Resizable BAR |
Enabled for all supported GPUs
|
Comparison Graphics Cards List
- AMD RX 7600 8GB
- Sapphire RX 7600 XT Pulse 16GB
- Sapphire RX 7700 XT Pulse 12GB
- Intel Arc B580 LE 12GB
- Sparkle Arc A580 Orc 8GB
- Intel Arc A750 LE 8GB
- Intel Arc A770 LE 16GB
- Palit RTX 3060 StormX 12GB
- MSI RTX 4060 Ventus 2X 8GB
- Nvidia RTX 4060 Ti FE 8GB
- Nvidia RTX 4070 FE 12GB
All cards were tested at reference specifications. For factory overclocked cards, this means we manually ‘undo' the overclock via MSI Afterburner or AMD/Intel's built-in tuning tools.
Software and Games List
- Alan Wake II (DX12)
- Assassin's Creed Mirage (DX12)
- Black Myth: Wukong (DX12)
- Cyberpunk 2077 (DX12)
- F1 24 (DX12)
- Final Fantasy XVI (DX12)
- Forza Horizon 5 (DX12)
- Ghost of Tsushima (DX12)
- Horizon Forbidden West (DX12)
- The Last of Us Part 1 (DX12)
- A Plague Tale: Requiem (DX12)
- Ratchet and Clank: Rift Apart (DX12)
- Returnal (DX12)
- Senua's Saga: Hellblade 2 (DX12)
- Shadow of the Tomb Raider (DX12)
- Starfield (DX12)
- Star Wars Outlaws (DX12)
- Total War: Warhammer III (DX11)
We run each benchmark/game three times, and present mean averages in our graphs. We use FrameView to measure average frame rates as well as 1% low values (99th percentile) across our three runs.