After a decade of little-to-nothing in the way of new Silent Hill content, Konami’s iconic franchise has returned bigger and better than ever with the back-to-back successes of Silent Hill 2 Remake and Silent Hill F. With regards to the latter, Konami has now released a brand new update adding an extra difficulty level; a bunch of system changes and much more.
Detailing this latest update on the official Silent Hill F website, Konami have now released patch 1.10, bringing with it a ton of bug fixes alongside more substantial changes, including:
- New ‘Casual Action’ difficulty level
- Optional skip feature for select sections of New Game+
- Hinako’s stamina replenishes slightly faster
- Unskippable combat encounters are reduced across multiple sections
- Fewer enemies are placed across multiple sections
- Motion Blur toggle added (consoles)
The full list of patch notes can be found HERE and goes into more depth regarding console specific fixes and changes.
Already a solid game at its launch, this latest update to Silent Hill F has ensured that the title remains not only more replayable, but is also a better experience for those playing it for the first time.
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KitGuru says: Are you surprised by Silent Hill’s resurgence? Why does Konami seem to care all of a sudden? Is Silent Hill F on your GOTY shortlist? Let us know down below.
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