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Silent Hill F update 1.10 brings new difficulty mode, skip feature and more

After a decade of little-to-nothing in the way of new Silent Hill content, Konami’s iconic franchise has returned bigger and better than ever with the back-to-back successes of Silent Hill 2 Remake and Silent Hill F. With regards to the latter, Konami has now released a brand new update adding an extra difficulty level; a bunch of system changes and much more.

Detailing this latest update on the official Silent Hill F website, Konami have now released patch 1.10, bringing with it a ton of bug fixes alongside more substantial changes, including:

  • New ‘Casual Action’ difficulty level
  • Optional skip feature for select sections of New Game+
  • Hinako’s stamina replenishes slightly faster
  • Unskippable combat encounters are reduced across multiple sections
  • Fewer enemies are placed across multiple sections
  • Motion Blur toggle added (consoles)

Silent Hill F Update

The full list of patch notes can be found HERE and goes into more depth regarding console specific fixes and changes.

Already a solid game at its launch, this latest update to Silent Hill F has ensured that the title remains not only more replayable, but is also a better experience for those playing it for the first time.

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KitGuru says: Are you surprised by Silent Hill’s resurgence? Why does Konami seem to care all of a sudden? Is Silent Hill F on your GOTY shortlist? Let us know down below.

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